Data-U • Immersive Experience
Project Objective
Create an immersive way for people to interact with both quantitative and qualitative research materials.
role
Design Technologist
timeline
5 months
core team
3 Design Researchers
1 Design Technologist
Key Skills
Immersive design
Spatial design
XR/VR prototyping
Design research
tools & methods
Unity
Enklu
User interviews
Quantitiative research
The Experience
While this was originally built as a mixed reality experience for Hololens, I’ve adapted a version of it here to be accessible for anyone to interact with as a web-based virtual reality simulation.
Currently only optimized for desktop, but a mobile-friendly version with support for AR is coming soon.
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Background
This work was part of a design research initiative started in 2019, exploring everyday people’s thoughts and feelings about data collection and privacy.
Research was done in 2 phases:
Qualtrics survey filled out by ~1000 random individuals across the United States.
This research data was then synthesized to identify 3 key dimensions across people’s responses and 4 core clusters based on where each person fell within those dimensions.
In-depth interviews with a small subset of ~20 survey respondents spread out across the 4 clusters
Recordings of these interviews were later used to create short audio narratives illustrating specific attitudes about different topics within the research scope.
To learn more about the project and our research process and findings, you can visit www.data-u.org